Healing Magic

Author: Breakfast

In this setting, clerical healing in the traditional DnD sense does not exist, nor do any of its arcane equivalents. Bombarding things with deific or arcane energies to cause tissue to start regrowing causes graft versus host reactions, various other infections and/or tumors, possibly with tentacles.

Instead, there are two practical ways of magically healing wounds.

The first to enhance the natural rate of the body's healing through the use of alchemy, (herbal) medicine, or various other medicinal means.

The second is through very delicate applications of magics in order to perform magically enhanced surgery. In Tandem, this school of healing is called Magi-Medicine and its practitioners are called Doctors or Magi-Surgeons.

Doctors rely heavily on alchemists in their work, as one often needs a combination of surgery and medicine in order to achieve the best results.